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Heritage Night Calling for Speakers and Managers

Heritage Night supervisor DimensionTravelerCalum is calling for speakers for the next round of Sunday nights, with the schedule to be planned around those interested in speaking.  He is also updating his call for managers for weekday nights, amending that any language is welcome to be used at HN, not just English.

No previous experience is required, as training will be provided. Previous knowledge of the canonical story itself is not required either. Other recommendations for managing can be found at the previous call for managers on the Heritage Night website

If you are interested in either job, you can contact DimensionTravelerCalum via the information on the Heritage Night website's Contact page. For more information on HN speaking and managing, click here.

Submitted by: 
DimensionTravelerCalum
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A Journey Without An Ending: Part 2 - The Journey Continues

Disclaimer: This series of articles is written in-character (IC) and are mainly based on known facts or research. Although Max has taken some liberties or "artistic license" in some parts, like in adapting or intertwining the gameplay or the fiction into facts of reality, the article has been fact-checked by others in the GoMe and in most aspects is, to the best of our knowledge, factually accurate.

In Part 1, we learned how John Loftin discovered an entrance to the large cavern known as D'ni and how Elias Zandi and Loftin made their first expeditions down the lava tunnels.  Later, during a more than three-week-long expedition, they were accompanied by Dr. Richard A. Watson as the third member of their group of explorers. On that trip down to the cavern in the summer of 1991, John Loftin lost his life in a tragic accident that left the other two absolutely devastated. Despite this enormous setback and loss of life, Zandi and Watson were still determined to carry on and explore further what their late companion had discovered.

They had also started to work on the writings they had brought with them back to the surface; specifically, attempting to translate what, to their knowledge at the time, was a dead language.  In the latter part of 1991, they were finally able to translate some journals written by a young woman known as  Katran  or Catherine (she had been called both, apparently due to a mispronunciation by her husband).  Elias had also in correspondence with  Rand  and Robyn Miller told them about the group's progress and kept them updated on their findings.   Read more

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A Journey Without An Ending: Part 1 - Where It All Started

Disclaimer: This series of articles is written in-character (IC) and are mainly based on known facts or research. Although Max has taken some liberties or "artistic license" in some parts, like in adapting or intertwining the gameplay or the fiction into facts of reality, the article has been fact-checked by others in the GoMe and in most aspects is, to the best of our knowledge, factually accurate.

Just like many others making the Journey, I've been amazed by what I've seen and experienced. Many explorers still find their way down to the cavern and the magic world of the D'ni culture, visting the Ages and the remains of a once great underground city. So it might be interesting for all those newcomers, and perhaps also for old "veteran explorers" of the Cavern as well, to try and recapture how this all came about.

On one of my several trips down to the cavern a few years ago, I happened to ask Jeff Zandi if he'd like to tell me a bit about the discovery of the city and the D'ni inhabitats.  By then, I had already mentioned to him about my visits to some European caves and about my writings for some magazines; we shared the same interest for archeology. With a bit of persuasion, this genuinely nice fellow finally agreed. Read more

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